Senior Gameplay Programmer



A Little Bit About Us

Currently employing around 45 people, Tarsier Studios is an independent game development studio based in Malmö, Sweden. Having worked with Sony and Media Molecule on various projects including LittleBigPlanet PS Vita and Tearaway Unfolded, the last few years has seen Tarsier make the transition to full independence.

2017 will see the release of both Little Nightmares and Statik, Tarsier’s first two original titles. With both games wildly different from each other in both style and gameplay, the answer to ‘what makes a Tarsier game?’ remains refreshingly unknown and hugely exciting.

You would be joining us at the beginning of a new era. Making the transition to full independence is an exciting process and one that couldn't have started better. Are you up for it? Get in touch!

Job Description

As a Senior Gameplay Programmer at Tarsier Studios you will have a love of good gameplay that informs your work. You will be experienced enough to know your strengths and weakness, yet still open to absorbing new ways of working, and keen to understand the style & feeling of a 'Tarsier' game.

It is important to us that everyone has a good understanding of the entire development process. Mentoring, within your own and other disciplines, should therefore be something that you excel at.


  • Lead the development of robust and fun gameplay

  • Actively support others in the Tech team

  • Actively work on cross-discipline collaboration

  • Actively support content creators, maximizing the productivity of the team as a whole

  • Adhere to, actively influence, and implement best practices and process

  • Have fun working on great new games


  • Strong gameplay and generalist programmer with excellent C++ skills

  • Strong 3D math skills

  • Experience working with Unreal Engine 4

  • Great communication skills

  • Fantastic team player

  • Self-starter

  • Solution-oriented

  • Console programming experience

  • Thorough understanding of agile game development

  • At least 7 years in the industry as a Gameplay Programmer

  • Fluent in English both verbal and written

  • Willing to relocate to Malmö, Sweden

Additional Skills and Traits

  • Specialist skills in other areas of game programming

  • Multiple released titles for console as a Gameplay Programmer

  • Released titles using Unreal Engine 4 or Unity

  • Experience with additional middleware systems


  • Excellent colleagues and supportive work environment

  • Company health care

  • 30 days paid vacation per year

  • Occupational pension

  • Flexible work hours